Web Browser Plug-In™

The Web Browser Plug-In™ is a Web browser plug-in software component that is installed in all Web browsers on the end-users computer (i.e. Internet Explorer, Netscape, Firefox, Chrome and Opera). The Web Plug-In enables Web 3.0 Computer Game Experiences by using any computer game engine (such as for example C/C++ game engines using DirectX 11, nVidia SceniX, PhysX, etc.). We can also provide computer game engine components for building server-side grid-based game engines. The Web Plug-In can also be used to provide traditional multimedia presentations, similarly to Microsoft Silverlight and Adobe Flash. The Web Plug-In provides techniques to protect young people and children from harmful experiences online, and accessibility for blind and disabled people.

The figure illustrates an example computer game-based Web site, where a DirectX-based game engine is used to provide the Web experience. The end-user can interact with the "game" by using any appropriate input device, such as mouse, keyboard, game pad, etc.

 

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Selected Research Papers
Ole-Ivar Holthe. "A Multimedia Presentation Framework for Web 3.0 Computer Game Experiences." IEEE MultiMedia, October-December 2010, Vol. 17, No. 4, pp. 70-79.
Ole-Ivar Holthe. "Player GX: Safer Content Only Techniques." Proceedings of the 7th IEEE Consumer Communications and Networking Conference 2010.
Ole-Ivar Holthe and Leif Arne Rønningen. "GX: Web Browser Plug-In for GPU-based Video Effects." Proceedings of the 5th IEEE Consumer Communications and Networking Conference 2008.